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WHATS.NEW
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1996-08-28
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- What's new in version 3.0 -
Here is a listing of most of the changes I've made for Drakeville 3.0
* You can now choose to be EVIL or GOOD. You can be Orcs, Goblins and
Trolls and try to kill the COUNCIL that rules the city or be Humans,
Elves and Dwarves and try to kill Malaky. This is the major change in
this version. It's kinda like having two games in one!
* Changed the options menu bar. The colors have changed and I added the
time left at the end of it.
* Fixed a small color goof in the arena. Hardly worth mentioning.
* Fixed the IGM return options bug. Now writes the name of the first
available character instead of the users last name.
* You don't loose a player fight when you choose not to fight anymore.
* You can no longer attack monsters that aren't there. Kinda makes sense!
* Added the TRADE option in the TEAM OPTIONS. You can trade weapons and
armors between party members.
* You can now read the YOU ARE OUT OF FIGHTS phrase. It used to write and
erase it too fast to read.
* Boosted the LESSER HEALING spell.
* You can now POOL your party's gold at the Magic Hut.
* Malaky battle bug fixed. If you try to attack Malaky with no more
catacombs fights left, you killed him without even fighting. Thanks
to Jason for finding this MAJOR BUG ;-)
* Added a GAME INFORMATION option in the main menu.
* Added WARP SPEED to the combat speed. Don't blink!
* Fixed a many a combat bugs! Actually, I rewrote the entire combat unit!
* Lowered the XP needed for level 2 and 3. Users like it when they can go
up levels quickly at the begining.
* Added 5 new ridles! When a ridle is answered correctly, nice little thigs
happens to the party.
* You can now see the player's EXP in the ARENA. Gone are the days of
attacking 0 exp characters.
* Fixed the number of catacomb fight bug. If you changed the order of
your party, it would reset the Catacomb Fights.
* Added the Beer Drinking Record Holder option in the inns.
* Added the DEADLIEST KILLER line. It's updated once a day.
* Added a 20 line FULL SCREEN MESSAGE EDITOR!
* Fixed the negative healing money bug. You can no longer get money from
your wounded party members;-(
* Drakeville will now save your party's information when you loose
carrier.
* Monsters can now cast spells! VERY COOL AND MORE CHALENGING!
* Monsters can no longer attack more then once per round each.
* Jason Lavigne wrote some more very cool text for the underworld part
of the game.
* Fixed tiny color bug in the WHO'S ON LINE.
* When you read the headlines you now have the option of not reading them all.
* Changed the local tag lines.
* Changed the local logon screen.
* Changed the colors from warm to cold. Looks way better!
* Added the team name when you list available victims.
* You can now change the team's name from the team's options menu.
* Added the Change Player option in Kyle's Magic Shop. It was always there,
but it didn't show up on the menu.
* Drakeville now substracts the gold you need to resurect a party member. It
used to resurect you and you didn't have to pay for it.
* Added the amount of Fights Remaining to the combat menu bar.